Friday, December 5, 2014
Since the release of Lethe's official gameplay teaser last week, we've been tracking your comments and feedback and based on your questions we set up the following F.A.Q. that aims to answer the major ones.
Can you share some more info about the story?
Robert Dawn is a young journalist with an unremarkable career. After his step-father's death, Robert was left to deal with a major debt and while looking through the piles of documents entrusted to him, he came across adoption papers that revealed his real parents.
With his back to the wall due to the debt, Robert stumbles across an old article about an incident at a pharmaceutical facility on an isolated island. When he realizes that it involves the names of his parents, he decides to take the chance to investigate the unusual incident.
And that's all we can share without spoiling the story for you.
Will the entirety of Lethe be in dark underground tunnels as seen in the latest trailer?
No, besides underground tunnels, there are traditional mountain-side villages and secret laboratories. Lethe offers a variety of different environments to explore. For the gameplay trailer we chose to use an interior area where we thought we could show you some basic gameplay.
Is psychokinesis the only way Robert can interact with the world? For some actions it looks a bit excessive.
For the gameplay trailer with the intention to highlight the ability, we chose to use psychokinesis to do the majority of what is shown. It doesn't mean that Robert can't interact normally with the world too, for advanced actions though it takes psychokinesis to make progress in game.
Why can't Robert affect enemies with psychokinesis?
Without spoiling anything, we can say that a “Lethe user” direct actions against another “user” are limited. As such, Robert can only use the environment against other “users” while his direct actions are limited to only slowing them down.
If the enemies are “users” just like Robert, why don't they have psychokinesis too?
What made Robert psychokinetic isn't something other “users” could ever survive... We're still trying to avoid spoilers here.
How many hours of gameplay will the game have?
We aim for two episodes of about five to six hours long each, obviously depending on player's style of play this could be different.
I'm a press agent or a YouTuber and I'd like to have early access to Lethe.
Currently there's no press version of Lethe. When something like that is available we will definitely announce it. We keep a list of press contacts that have requested access, if you want to be on that list feel free to contact us at firstname.lastname@example.org
What languages will the game support?
Because of limited resources we can only support English localization for now.
Why does it takes so long to release Lethe?
KoukouStudios is a small, independent and self-sustained game developer and our resources are very limited. Earlier this year we discussed Lethe with three different publishers and even though they were willing to support and publish the project we couldn't accept their terms because we felt that we 'd loose control over Lethe's development. In order to secure our standards in quality and to speed up development, we decided to release Lethe in two episodes. Additionally, we are currently considering our options regarding a crowd-funding campaign.
How many episodes will Lethe be and when will Episode One be released?
Lethe is currently a two episode project and our current goals involve the release of Episode One sometime during the first half of 2015, that's all we can say at the moment. Announcing a release date now could impact the quality of the final product and we certainly don't want that, especially since there's no publisher pushing us towards a rushed release.
What platforms does the game run on?
Lethe is built on the 'Unreal Development Kit' and we aim to release it for whatever major platform UDK currently supports or will support. As of now those are PC and Mac only. The PC version will be the first to be released, with a Mac version further down the line.
Will Lethe support VR?
Our number one priority right now is to finish the development of Lethe and to hold it to our standards in quality. And although there are currently no plans to support VR, we don't exclude the possibility of a future update enabling the use of VR.
If you think that we forgot about something, feel free to comment below and we'll do our best to update this list as soon as possible.